Though we will not be holding one for the Golem update coming in Q4, this will likely not be our last Open Beta. Even if we were not able to take into account your feedback for this update, we have read it all and there are still many updates to come for us to improve things. I want to thank everyone for all the feedback that they have given us, it has helped us immensely. We will continue to work on improving both of these in the future! Although we’ve been working hard in those 2 areas, we recognize that there’s still a way to go. This last update has a few AI updates and one important fix that will reduce the number of out of syncs people experience during combat in multiplayer. We still need to work on translating the update into other languages, as well as preparing for release on other platforms, but we hope to have it released properly in the next few weeks! We will be leaving the Open Beta branch live on steam so you can keep playing it until that time. Today we’re putting out the last update for our Open Beta, from this point on we need to stop all work on it so we can start preparing the update for full release.
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